I also did a little advert using the game's new official fonts (the names of which shall not yet be disclosed...):
Why is it using new fonts? Well, I generally prefer to use fonts that are very uncommon so that the games we make look unique. Unfortunately, recently I've been seeing the main font from Slipslide 1 (Curlz MT) all over the place - I even saw it used in a company's logo. I'd never noticed how well-used it was before I made the game as it's not very recognisable; but as I used it everywhere in Slipslide, by the time it was finished I could recognise Curlz MT from 50 miles away. And I have, many times. Therefore I decided that as the game's art style is being heavily improved I should change to a less tacky-looking font as well.Oh, and the main character's sprite is now in production. It's probably going to take ages as I'm new to drawing on 24*24 pixel canvases; it's really nowhere near as easy as you might think it is. I found a really helpful tutorial on doing just that though.
No comments:
Post a Comment