So, now to address the "beginnings of" section of the title. Basically the level loader, updater and block sections are working, as proved by this simple demo:
Yes, it looks like it's exactly the same as what was going on in the demo, but it's actually what's called a black triangle - it doesn't look like much but the fact that it's not crashed down in flames shows that a complex system is functioning behind it. In this case, it's the inter-module communications and the data management. Now all it needs is a character and the basic game system will be complete. What I plan to do once that's done is take a break from the main game programming for a while so I can concentrate on designing the level creator application, and then I'll try using it myself to create some levels for the game.
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