Thursday, 14 February 2008

Finally, the level creation process begins!

After over two months of development, we've finally got to the level-building stage! And as promised, the levels can be made incredibly quickly thanks to Penuine's design. So far this afternoon I have made two levels, one of which you can see in the screenshot. These are both from the "retro" area, which takes place inside an outdated computer. I'm not saying how he gets there though...

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